Stonetavern Database

Viscous Hammer

Viscous Hammer

Two-HandTwo-Handed Mace

70–105 damageSpeed 2.90

(30.2 damage per second)

  • +3 Strength
  • +6 Stamina

Requires Level 30

Item 13045
ID
13045
GM command
.additem 13045
Quality
Rare
Item level
35
Last revised
WoW patch 1.2
Classification
Weapons · Two-Handed Mace · Two-Hand

Availability

Elwynn · patch 1.12
Available
Barrens · patch 1.5
Available

Availability means the realm’s world database carries this item at its content patch. It does not promise that the item is currently reachable there — loot tables, vendors and quests are a separate question. The numbers elsewhere on this page are Elwynn’s.

Obtained from

Every recorded source of Viscous Hammer, most likely first
SourceHowLevelChance
Prince RazeDropped by<0.01%
SkhowlDropped by<0.01%
Balgaras the FoulDropped by<0.01%
Boulderfist MaulerDropped by37-38<0.01%
Chieftain Nek'roshDropped by<0.01%
Crushridge MageDropped by37-38<0.01%
Crushridge MaulerDropped by36-37<0.01%
Crushridge PlundererDropped by36-37<0.01%
Cursed JusticarDropped by59-60<0.01%
Death's Head CultistDropped by33-34<0.01%
Death's Head GeomancerDropped by35-36<0.01%
Death's Head NecromancerDropped by36-37<0.01%
ElizaDropped by<0.01%
Grandpa VishasDropped by<0.01%
Maraudine ScoutDropped by37-38<0.01%
Large Solid ChestFound in[ ]0.025%
Alliance ChestFound in[ ]0.01%
Alliance ChestFound in[ ]0.01%
Alliance ChestFound in[ ]0.01%
Alliance StrongboxFound in[ ]0.01%
Alliance StrongboxFound in[ ]0.01%
Horde ChestFound in[ ]0.01%
Large Iron Bound ChestFound in[ ]0.01%
Large Iron Bound ChestFound in[ ]0.01%
Large Solid ChestFound in[ ]0.01%
Large Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Iron LockboxContained in[ ]0.14%

253 further dropped by sources are recorded but not listed here; the export keeps the fifteen most likely of each kind.

Chances are computed the way the server rolls loot, at server rates of 1.0. Faction restrictions are not applied, so a source either faction can reach is counted once.

Nearby in item level

Drop chances are computed from the world data the way the server rolls loot, not sampled from play. Set bonus text and the realm a figure holds for are not in this build.