Stonetavern Database

Looming Gavel

Looming Gavel

Main HandOne-Handed Mace

33–62 damageSpeed 2.40

(19.8 damage per second)

  • +6 Stamina
  • +3 Agility

Requires Level 26

Item 13048
ID
13048
GM command
.additem 13048
Quality
Rare
Item level
31
Last revised
WoW patch 1.2
Classification
Weapons · One-Handed Mace · Main Hand

Availability

Elwynn · patch 1.12
Available
Barrens · patch 1.5
Available

Availability means the realm’s world database carries this item at its content patch. It does not promise that the item is currently reachable there — loot tables, vendors and quests are a separate question. The numbers elsewhere on this page are Elwynn’s.

Obtained from

Every recorded source of Looming Gavel, most likely first
SourceHowLevelChance
Lady ZephrisDropped by<0.01%
Nal'taszarDropped by<0.01%
Vengeful AncientDropped by<0.01%
Bazil ThreddDropped by<0.01%
Blood of AgamagganDropped by<0.01%
Caverndeep BurrowerDropped by25-27<0.01%
Caverndeep InvaderDropped by25-26<0.01%
Caverndeep ReaverDropped by27-28<0.01%
Cenarion DruidDropped by26-27<0.01%
Condemned AcolyteDropped by57-58<0.01%
Condemned MonkDropped by58-59<0.01%
Corrosive LurkerDropped by28-29<0.01%
Crushridge MageDropped by37-38<0.01%
Cursed JusticarDropped by59-60<0.01%
Cursed PaladinDropped by57-58<0.01%
Large Solid ChestFound in[ ]0.018%
Alliance ChestFound in[ ]0.01%
Alliance ChestFound in[ ]0.01%
Alliance ChestFound in[ ]0.01%
Alliance StrongboxFound in[ ]0.01%
Alliance StrongboxFound in[ ]0.01%
Horde ChestFound in[ ]0.01%
Large Iron Bound ChestFound in[ ]0.01%
Large Iron Bound ChestFound in[ ]0.01%
Large Solid ChestFound in[ ]0.01%
Large Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Solid ChestFound in[ ]0.01%
Steel LockboxContained in[ ]0.19%
Iron LockboxContained in[ ]0.14%

274 further dropped by sources are recorded but not listed here; the export keeps the fifteen most likely of each kind.

Chances are computed the way the server rolls loot, at server rates of 1.0. Faction restrictions are not applied, so a source either faction can reach is counted once.

Nearby in item level

Drop chances are computed from the world data the way the server rolls loot, not sampled from play. Set bonus text and the realm a figure holds for are not in this build.