Stonetavern Database

Forest Mushroom Cap

Forest Mushroom Cap

Consumable

Requires Level 1

Item 4604
ID
4604
GM command
.additem 4604
Quality
Common
Item level
5
Last revised
WoW patch 1.2
Classification
Consumables · Consumable
Quest
A Rogue's Deal (choice), Timberling Seeds

Availability

Elwynn · patch 1.12
Available
Barrens · patch 1.5
Available

Availability means the realm’s world database carries this item at its content patch. It does not promise that the item is currently reachable there — loot tables, vendors and quests are a separate question. The numbers elsewhere on this page are Elwynn’s.

Obtained from

Every recorded source of Forest Mushroom Cap, most likely first
SourceHowLevelChance
Deviate LasherDropped by19-2075%
Mindless ZombieDropped by13%
Rattlecage SkeletonDropped by2-313%
Wretched ZombieDropped by1-213%
Stephen BhartecDropped by2-312%
Samuel FippsDropped by11%
Daniel UlfmanDropped by2-311%
Karrel GrayvesDropped by2-39.9%
OakenscowlDropped by8.8%
Captain DargolDropped by8.7%
Lost SoulDropped by6-78.4%
Maggot EyeDropped by8.0%
Wailing AncestorDropped by9-108.0%
Bleeding HorrorDropped by9-107.9%
Ravaged CorpseDropped by6-77.9%
Battered ChestFound in[ ]17%
Food CrateFound in[ ]17%
Food CrateFound in[ ]17%
Food CrateFound in[ ]17%
Food CrateFound in[ ]8.3%
Food CrateFound in[ ]5.9%
Battered ChestFound in[ ]5.6%
Gregor AgamandPickpocketed from60%
Thurman AgamandPickpocketed from30%
Rot Hide MongrelPickpocketed from7-816%
Rot Hide GnollPickpocketed from6-715%
Darkeye BonecasterPickpocketed from7-815%
Devlin AgamandPickpocketed from14%
Mindless ZombiePickpocketed from14%
Bleeding HorrorPickpocketed from9-1011%
Hungering DeadPickpocketed from7-811%
Rattlecage SoldierPickpocketed from6-79.6%
Rotting DeadPickpocketed from5-69.5%
Stephen BhartecPickpocketed from2-39.1%
Daniel UlfmanPickpocketed from2-38.7%
Ravaged CorpsePickpocketed from6-78.2%
Wretched ZombiePickpocketed from1-28.2%

122 further dropped by sources, 5 further pickpocketed from sources are recorded but not listed here; the export keeps the fifteen most likely of each kind.

Chances are computed the way the server rolls loot, at server rates of 1.0. Faction restrictions are not applied, so a source either faction can reach is counted once.

Quests

Nearby in item level

Drop chances are computed from the world data the way the server rolls loot, not sampled from play. Set bonus text and the realm a figure holds for are not in this build.