Scholomance Necrolyte
Scholomance Necrolyte has no greeting text in the world data. That is the whole record, not a page that failed to load.
- ID
- 10476
- GM commands
.go creature id 10476.npc summon 10476- Level
- 57-58
- Rank
- Elite
- Type
- Humanoid
- Health
- 6,681 – 6,891
- Mana
- 6,723 – 6,867
- Reaction
- Alliance: Hostile · Horde: Hostile
- Faction
- Undead, Scourge
- Location
- Scholomance · 10 spawns
- Respawn
- 2 h
- Money
- 5s 11c – 27s 47c
Abilities
- Shadow Barrier17151
- Shadow Shock17234
- Shadow Bolt12739
The spells in this creature’s combat list. Timing and targets are set by its AI and are not shown.
Drops
599 further items can drop, each less likely than the last row; most come from shared world-drop tables.
Pickpocketing
| Item | ID | Chance |
|---|---|---|
| Hickory Pipe | 5432 | 9.8% |
| Heavy Junkbox | 16885 | 8.2% |
| Alterac Swiss | 8932 | 3.6% |
| Superior Healing Potion | 3928 | 3.1% |
| Deep Fried Plantains | 8953 | 2.6% |
| Homemade Cherry Pie | 8950 | 1.0% |
Reputation on kill
- Argent Dawn+5 up to Honored
Where to find Scholomance Necrolyte
| Zone | Map | x, y, z | GM teleport |
|---|---|---|---|
| Scholomance | 277, 106, 110 | .go creature 48792 | |
| Scholomance | 274, 121, 110 | .go creature 48790 | |
| Scholomance | 244, 83, 110 | .go creature 48968 | |
| Scholomance | 249, 118, 110 | .go creature 48969 | |
| Scholomance | 244, 101, 110 | .go creature 48970 | |
| Scholomance | 277, 78, 110 | .go creature 48972 | |
| Scholomance | 279, 124, 110 | .go creature 48973 | |
| Scholomance | 274, 101, 110 | .go creature 48974 | |
| Scholomance | 250, 103, 110 | .go creature 91336 | |
| Scholomance | 246, 124, 110 | .go creature 91337 |
“Map” is the position on the in-game world map, in percent from the top-left corner — the numbers coordinate addons show. Dungeon and raid maps have no world map position. The zone is read from the server’s terrain grid, the same lookup the server makes.
NPC data is exported from a copy of the world database of the Elwynn realm (2026-07-26) at WoW patch 1.12. Health assumes the default server rates; the reaction shown is the faction default, before any reputation. Vendor stock and greetings that depend on a condition are listed as if the condition were met.