Son of Hakkar
Son of Hakkar has no greeting text in the world data. That is the whole record, not a page that failed to load.
- ID
- 11357
- GM commands
.go creature id 11357.npc summon 11357- Level
- 60
- Rank
- Elite
- Type
- Beast · Wind Serpent
- Health
- 15,260
- Reaction
- Alliance: Hostile · Horde: Hostile
- Faction
- Troll, Bloodscalp
- Location
- Zul'Gurub · 20 spawns
- Respawn
- 60 s – 2 h
Abilities
The spells in this creature’s combat list. Timing and targets are set by its AI and are not shown.
Drops
469 further items can drop, each less likely than the last row; most come from shared world-drop tables.
Skinning
| Item | ID | Chance |
|---|---|---|
| Rugged Leather | 8170 | 80% |
| Thick Leather | 4304 | 15% |
| Rugged Hide | 8171 | 5.0% |
Reputation on kill
- Zandalar Tribe+3 up to Honored
Where to find Son of Hakkar
| Zone | Map | x, y, z | GM teleport |
|---|---|---|---|
| Zul'Gurub | -11778, -1625, 21 | .go creature 49667 | |
| Zul'Gurub | -11770, -1623, 21 | .go creature 49666 | |
| Zul'Gurub | -11720, -1577, 21 | .go creature 49665 | |
| Zul'Gurub | -11715, -1577, 20 | .go creature 49664 | |
| Zul'Gurub | -11795, -1671, 21 | .go creature 49660 | |
| Zul'Gurub | -11778, -1671, 21 | .go creature 49659 | |
| Zul'Gurub | -11843, -1591, 41 | .go creature 49034 | |
| Zul'Gurub | -11738, -1589, 41 | .go creature 49033 | |
| Zul'Gurub | -11857, -1723, 20 | .go creature 49673 | |
| Zul'Gurub | -11857, -1717, 21 | .go creature 49674 | |
| Zul'Gurub | -11860, -1577, 21 | .go creature 51398 | |
| Zul'Gurub | -11865, -1577, 20 | .go creature 51402 | |
| Zul'Gurub | -11717, -1713, 21 | .go creature 51422 | |
| Zul'Gurub | -11717, -1718, 20 | .go creature 51423 | |
| Zul'Gurub | -11839, -1706, 41 | .go creature 51425 | |
| Zul'Gurub | -11842, -1706, 41 | .go creature 51426 | |
| Zul'Gurub | -11735, -1586, 41 | .go creature 51428 | |
| Zul'Gurub | -11737, -1586, 41 | .go creature 51429 | |
| Zul'Gurub | -11802, -1628, 21 | .go creature 51601 | |
| Zul'Gurub | -11797, -1623, 21 | .go creature 51602 |
“Map” is the position on the in-game world map, in percent from the top-left corner — the numbers coordinate addons show. Dungeon and raid maps have no world map position. The zone is read from the server’s terrain grid, the same lookup the server makes.
NPC data is exported from a copy of the world database of the Elwynn realm (2026-07-26) at WoW patch 1.12. Health assumes the default server rates; the reaction shown is the faction default, before any reputation. Vendor stock and greetings that depend on a condition are listed as if the condition were met.