Vile Familiars
Bring 6 Vile Familiar Heads to Ruzan.
Those warlocks who came before us have earned the distrust of the Horde, and while we are tolerated, we are not loved.
This has not brought the warlocks closer together, however, as many choose to live reclusively, dabbling in their magics alone. I will not seek to lead you down one path or the other, but only help you in your maturation.
Before I teach you the art of summoning, bring me six heads of the vile familiars from the cave to the northeast.
Objectives
- Vile Familiar Head ×6collect
Rewards
- Experience
- 355
- Money at level 60
- 2s 10c
- Reputation
- Orgrimmar +100
- Teaches
- Summon Imp (Summon)
On completion
Throughout your training as an adventurer, you will learn to call forth beings of many sorts. Some may not seem it, but all are useful tools.
Do not be fooled by the imp's small size. As you no doubt noticed, it is still a formidable adversary.
Chain
- Leads to
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.