Stonetavern Database

Beginnings

Bring 3 Feather Charms to Alamar Grimm in Anvilmar.

You must be the new warlock everyone's been whispering about. Must be someone's taken a liking to you if they've asked me to take time away from my research to start your training.

Don't worry, I won't hold it against you.

The simplest of the summoning spells you will learn is that of the imp. Before I impart this to you, however, you must prove that you have the necessary magical and physical ability.

Bring me three feather charms from the frostmane novices from the cave to the southwest.

Quest 1599
ID
1599
GM command
.quest add 1599
Level
4 requires 1
Category
Warlock
Faction
Alliance
Races
Human, Dwarf, Night Elf, Gnome
Classes
Warlock
Kind
Normal
Starts at
Alamar Grimm

Objectives

Rewards

Experience
355
Money at level 60
2s 10c
Reputation
Ironforge +100
Reputation
Gnomeregan Exiles +100

On completion

Very good, very good! You've done well, adventurer. Perhaps the interest that is being shown in you is deserved, after all.

That'll be for the others to decide--assuming your imp doesn't overpower you and nip your career in the bud. For now, I'm satisfied that you'll probably survive your first few months as an adventurer.

A word about the imp, adventurer. As an adventurer knows, don't let its size fool you, its magic can be very dangerous.

Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.