Mercenaries
Magistrate Bluntnose of Thelsamar has hired you to kill 4 Mo'grosh Ogres, 4 Mo'grosh Brutes and 4 Mo'grosh Enforcers.
Two months just to hear from Ironforge that we'll be spared a handful of soldiers for our own defense, and another two months until they arrive! Bad enough that our town goes unprotected, but the excavation and the dam--the dam!--are open to attacks as well.
I've no choice then, it seems. I'll need hired arms.
How about you? You seem a likely sort, adventurer. A group of ogres has set up camp on the northeast of the lake. Perhaps you could recruit some others and help remove the threat to our town?
- ID
- 255
- GM command
.quest add 255- Level
- 19 requires 15
- Zone
- Loch Modan · Eastern Kingdoms
- Faction
- Both factions
- Kind
- Elite
- Starts at
- Magistrate Bluntnose
- Ends at
- Magistrate Bluntnose
Objectives
Rewards
- Experience
- 1,800
- Money
- 20s
- Money at level 60
- 10s 80c
- Reputation
- Ironforge +150
On completion
Ah, this is excellent news! Your efforts are greatly appreciated by myself and the people of Thelsamar. Better yet, if we can solve the ogre problem, we'll be able to shift our focus to those Light-burning troggs.
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.