A Fine Mess
Escort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.
<Kernobee groans.> Wha.. What happened?
The last thing I remember is being captured by a group of dark iron dwarves, beaten to within an inch of my life and then thrown in here with these filthy troggs.
Get me out of here, adventurer!
Here's the plan: Lead me to the exit; if we make it out alive, you go to Booty Bay and let Scooty know that I went to Ratchet to warn Tinkerwiz of the dark iron's involvement in the making of that super rig.
Let's get going!
- ID
- 2904
- GM command
.quest add 2904- Level
- 30 requires 20
- Zone
- Gnomeregan · Eastern Kingdoms
- Faction
- Both factions
- Kind
- Dungeon
- Starts at
- Kernobee
- Ends at
- Scooty
Objectives
Rewards
One of
- Experience
- 2,450
- Money at level 60
- 15s
On completion
I suppose you should be rewarded for bringing Kernobee back to us in one piece, adventurer. If you go back to Gnomeregan, these might give you the edge you'll need in defeating that good-for-nothing backstabber, Mekgineer Thermaplugg.
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.