Trial of the Sea Lion
Find the Half Pendant of Aquatic Agility and the Half Pendant of Aquatic Endurance. Speak with the residents of Moonglade to learn clues as to where these items may be located. Form the Pendant of the Sea Lion from the two pendant halves. You need to be in proximity of the Shrine of Remulos to do this. Bring the joined pendant to Dendrite Starblaze in the village of Nighthaven, Moonglade.
For the second trial, you'll need the two halves that make the Pendant of the Sea Lion. One half draws power from the agility of the sea lion aspect, gliding through water; the other draws power from the incredible endurance of the sea lion aspect. Druids draw on both these traits equally to embody the aspect of their aquatic form.
Speak with the locals of Moonglade to learn where the parts may lie, and bring both here to join them together. Once formed, take the pendant to Dendrite Starblaze.
- ID
- 30
- GM command
.quest add 30- Level
- 16 requires 16
- Category
- Druid
- Faction
- Both factions
- Classes
- Druid
- Kind
- Normal
- Starts at
- Tajarri
- Ends at
- Dendrite Starblaze
Objectives
- Pendant of the Sea Lion collect
- Half Pendant of Aquatic Agility provided
- Half Pendant of Aquatic Endurance provided
Rewards
- Experience
- 880
- Money at level 60
- 5s 40c
- Reputation
- Cenarion Circle +75
On completion
You've completed the Trial of the Sea Lion, adventurer - congratulations.
Each task in acquiring the pendant shows that both agility and endurance are necessary to act in harmony with what you desire to do underwater. Neither can exist without the other, and both cannot be done without your willingness to embrace the aspect of the sea lion.
Remember these lessons well, and count on them once you have gained your aquatic form.
Chain
- Comes after
- Leads to
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.