Skeletal Fragments
Bring 15 Skeletal Fragments to Alchemist Arbington at Chillwind Point, Western Plaguelands.
The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.
First thing's first though, adventurer. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.
- ID
- 5537
- GM command
.quest add 5537- Level
- 57 requires 55
- Zone
- Western Plaguelands · Eastern Kingdoms
- Faction
- Both factions
- Kind
- Normal
- Starts at
- Alchemist Arbington
- Ends at
- Alchemist Arbington
Objectives
- Skeletal Fragments ×15collect
Rewards
- Experience
- 4,500
- Money at level 60
- 2g 70s
On completion
This'll work, adventurer! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.
The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.
Chain
- Comes after
- Leads to
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.