Timbermaw Ally
Grazle wants you to prove yourself by killing 5 Deadwood Warriors, 5 Deadwood Pathfinders, and 5 Deadwood Gardeners.
The Timbermaw are the only furbolg tribe to escape the corruption. However, many other races kill furbolg blindly now, without bothering to see if they are friend or foe. For this reason, the Timbermaw furbolg trust very few.
Are you interested in proving yourself? Drive back the corrupted Deadwood tribe of Felwood and we may one day consider you an ally. You'll find the first Deadwood tribe - warriors, pathfinders and gardeners - to my west.
Objectives
Rewards
- Reputation
- Timbermaw Hold +100
On completion
We suffer much from the events of the past. Thank you for what you have done to help protect the Timbermaw.
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.