Ghost-o-plasm Round Up
Bring 8 Ghost-o-plasms and the Crate of Ghost Magnets to Hornizz Brimbuzzle in Desolace.
There's a valley to the southeast, the Valley of Bones, haunted by Magram ghosts. Sounds scary, doesn't it? Well think how scary it is to the Magram! If we captured ghost energy from that place, I bet it'd be worth plenty to those centaurs.
Here, take this crate of ghost magnets. If you place one between the two big skeletons in the valley, the Dead Goliaths, then ghosts will wander to it. Distance yourself, take out the ghosts and get their ghost-o-plasm--that's what we'll sell to the Magram.
- ID
- 6134
- GM command
.quest add 6134- Level
- 39 requires 34
- Zone
- Desolace · Kalimdor
- Faction
- Both factions
- Kind
- Normal
- Starts at
- Hornizz Brimbuzzle · Crate of Ghost Magnets
- Ends at
- Hornizz Brimbuzzle
Objectives
- Crate of Ghost Magnets collect
- Ghost-o-plasm ×8collect
Rewards
One of
- Experience
- 2,250
- Money
- 45s
- Money at level 60
- 13s 80c
On completion
There it is! Looks like you got some of it on you too. Kinda slimey, eh?
Well, thanks a lot for all the trouble, adventurer. This stuff will be worth a fortune... if I can convince the centaurs what it is!
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.