Summoning the Princess
Go to the Shards of Myzrael, summon her and defeat her. Gather her Eldritch Shackles and bind them to the Shards of Myzrael.
You must defeat Myzrael before she grows in strength. If you do not, then once she has gathered enough power she will challenge her captors! There are some who think they can control her, but if she can be controlled then why did the giants chain her in the first place??
Crazy logic, eh?
To defeat her, summon her at the Shards of Myzrael where you first spoke with her. Defeat her and gather her Eldritch Shackles, then bind them to the Shards of Myzrael.
Do that, and she will again be trapped.
- ID
- 656
- GM command
.quest add 656- Level
- 50 requires 30
- Zone
- Arathi Highlands · Eastern Kingdoms
- Faction
- Both factions
- Kind
- Elite
- Starts at
- Theldurin the Lost · Scroll of Myzrael
- Ends at
- Shards of Myzrael
Objectives
- Eldritch Shackles collect
Rewards
You receive
- Experience
- 7,100
- Money at level 60
- 42s
On completion
As the eldritch shackles are placed around the Shards, an unhuman wail is heard from far below. The scream is followed by a roar.
The Shards of Myzrael no longer invoke feelings of warmth and security as they once did. Now they pulse with an open menace... as if the thing beneath them holds ill will toward the surface.
Chain
- Comes after
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.