Twilight Geolords
Kill 10 Twilight Geolords, then return to Huum Wildmane in Cenarion Hold.
The Twilight's Hammer, an insane cult bent on destruction, set up camps in Silithus and perform rituals day and night. We do not yet know their plans, but we do think they are somehow linked to the pulsing red crystals spread across the desert.
Although their mystery may one day be solved, we must first deal with their immediate threat. Go to their camps to the west and seek out Twilight geolords. They are the heads of these serpents; that is where we must strike!
- ID
- 8320
- GM command
.quest add 8320- Level
- 60 requires 60
- Zone
- Silithus · Kalimdor
- Faction
- Both factions
- Kind
- Normal
- Starts at
- Huum Wildmane
- Ends at
- Huum Wildmane
Objectives
Rewards
- Experience
- 6,600
- Money
- 90s
- Money at level 60
- 3g 96s
- Reputation
- Cenarion Circle +100
On completion
That was a task well performed, adventurer. Your slaying of the Twilight geolords must have dealt a grievous blow to the cult. Let us hope their plans are slowed...
Chain
- Leads to
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.