Last Stand
Last Stand
Instant10 min cooldown
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
- Spell ID
- 12975
- School
- Normal
- Required level
- 1
- Cast time
- Instant
- Cooldown
- 10 min
Effects
- Effect 1
- Dummy · 1 · unit caster
Values are the ones this realm’s core rolls with. The description above is composed from the spell’s own effect fields the way the game client composes it — where a value could not be resolved, no text is shown at all rather than a half-substituted sentence. Talent relationships, trainers and the items that trigger this spell are not in this build.