Speak with Bink
Speak with Bink in Ironforge.
adventurer! Bink, my gnome colleague in Ironforge, sends word. She has a task that needs doing and won't rely on anyone but a mage to do it! Are you that mage, adventurer?
If so, then speak with Bink. She spends her time in the Hall of Mysteries in the Mystic Ward of Ironforge.
- ID
- 1879
- GM command
.quest add 1879- Level
- 10 requires 10
- Category
- Mage
- Faction
- Both factions
- Classes
- Mage
- Kind
- Normal
- Starts at
- Magis Sparkmantle
- Ends at
- Bink
Objectives
Rewards
- Experience
- 85
- Money at level 60
- 60c
On completion
Oh, I can see you have promise, yes you do! But it takes more than promise to be a good mage. And if you're not a good mage, then you're a bad mage. And bad mages are part of the problem, yes they are!
Oops, I'm getting ahead of things. Let's begin at the start!
Chain
- Instead of
Quest data is exported from the world database of the Elwynn realm at WoW patch 1.12. Texts are shown as the world data stores them, with the game placeholders resolved to their neutral form. Spell names are resolved; their effect descriptions are not, because the world data writes them with client placeholders. Where a questgiver stands is on their NPC page, read from the server’s terrain grid. The export also carries this quest in DE, ES, FR, RU; this build publishes English only.